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Co-Evolution of Pose and Mesh for 3D Human Body Estimation from Video #3

Open ouusan opened 4 months ago

ouusan commented 4 months ago
  1. どんな論文?/ What does this work do?
  1. 先行研究と比べてどこがすごい?/ What makes this work greater than existing works?
  1. 技術や手法のキモはどこ? /What is the heart of this technology or method?

(1)3D pose P0, temporal image feature f, coarse template mesh M0 (provided by SMPL)---> co-evolution block--->output pose, coarse mesh--->upsampling--->original mesh (2)3D pose focuses on skeletal motion, mainly provide pose information//image feature contains visual cues, such as body shape and surface deformation, which is complementary to sparse 3D pose. Adaptive layer normalization (1) Each feature is normalized by AdaLN with the image feature f. shape information contained in the image feature can be injected into the joint and vertex features, while preserving their spatial structure.(?)

  1. どうやって有効だと検証した? /How is this work validated?

    image
  2. 議論はある?/ Any discussion for this work?

  3. 読んでいてわからなかったところは?/ What don't you understand for this paper? 2D pose normalization by the full image Adaptive layer normalization

  4. 公開コードやデータセットは? /Public codes or datasets? code: https://github.com/kasvii/PMCE