Having noticed that the level select mode altered the first save file, I decided to add a "no save" mode the level select would use instead, but did so in a rather misguided manner, that resulted in the game having to shift all save files one slot to the right if it detects a save in the slot 0. it is visible after running the official version after the 1.1 branch.
It was a bad decision, one that should be reverted.
Having noticed that the level select mode altered the first save file, I decided to add a "no save" mode the level select would use instead, but did so in a rather misguided manner, that resulted in the game having to shift all save files one slot to the right if it detects a save in the slot 0. it is visible after running the official version after the 1.1 branch.
It was a bad decision, one that should be reverted.