Closed AlexKhayrullin closed 2 years ago
The +1 life sound is an effect
, and invincibility is a jingle
.
Also how does one reproduce this? I've added this debug code:
if (keyboard_check_pressed(vk_f6)) {
// icon box
with objPlayer player_get_invincibility();
}
else if (keyboard_check_pressed(vk_f7)) {
// rings
player_get_lives(1);
}
And here's a video https://youtu.be/66iU2kvrlnk but all seems fine? The act music plays just fine?
A fix is attempted at #198
When a character is invincible and grabs a life, no music plays after the "life get" between the moment when the jingle finishes and when the invincibility runs out.
Both are considered to be "jingles" by the game, so there might be some conflict there.