overbound / SonicTimeTwisted

Source Code for a Sonic Fan Game Made in Game Maker Studio
https://overboundstudio.com/
GNU General Public License v3.0
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Jingles conflict #126

Closed AlexKhayrullin closed 2 years ago

AlexKhayrullin commented 3 years ago

When a character is invincible and grabs a life, no music plays after the "life get" between the moment when the jingle finishes and when the invincibility runs out.

Both are considered to be "jingles" by the game, so there might be some conflict there.

nkrapivin commented 2 years ago

The +1 life sound is an effect, and invincibility is a jingle. Also how does one reproduce this? I've added this debug code:


if (keyboard_check_pressed(vk_f6)) {
    // icon box
    with objPlayer player_get_invincibility();
}
else if (keyboard_check_pressed(vk_f7)) {
    // rings
    player_get_lives(1);
}

And here's a video https://youtu.be/66iU2kvrlnk but all seems fine? The act music plays just fine?

nkrapivin commented 2 years ago

A fix is attempted at #198