Sometimes when you've finished an ACT, the zone complete jingle would stay silent.
This has been fixed just by stopping all sounds before playing the jingle.
This bug happened because of a small conflict between sound asset ids, and audio instance ids.
The release/1.1.2 branch's objMusic clearly differentiates between an asset song id, and an audio instance id.
in 1.1.2 the song asset id is only used when calling audio_play_sound, that's it, at all other times the unique audio instance id is used, which prevents a few possible conflicts.
Sometimes when you've finished an ACT, the zone complete jingle would stay silent. This has been fixed just by stopping all sounds before playing the jingle.
This bug happened because of a small conflict between sound asset ids, and audio instance ids. The release/1.1.2 branch's objMusic clearly differentiates between an asset song id, and an audio instance id. in 1.1.2 the song asset id is only used when calling
audio_play_sound
, that's it, at all other times the unique audio instance id is used, which prevents a few possible conflicts.