This aims at potentially improving the option menu design in 2.0 while the game is paused.
The following example is from the Harinezumi Framework
This should help influence a potential way to make the options menu look different during a stage rather than in the title screen. This can also help with masking the aspect ratio change should Pull Request #50 get merged into the main repo. Of course, this may not be the final design but it could help on making the menus look different in-game
This aims at potentially improving the option menu design in 2.0 while the game is paused. The following example is from the Harinezumi Framework This should help influence a potential way to make the options menu look different during a stage rather than in the title screen. This can also help with masking the aspect ratio change should Pull Request #50 get merged into the main repo. Of course, this may not be the final design but it could help on making the menus look different in-game