Open Lucky4Luuk opened 2 years ago
Using the psp::math::cosf32 function crashes my PSP. It works fine in an emulator, but the moment I use that function on a real PSP, the console freezes and turns off after a few seconds.
Did you enable the VFPU thread attribute? The example vfpu-addition shows how to do this.
vfpu-addition
Using the psp::math::cosf32 function crashes my PSP. It works fine in an emulator, but the moment I use that function on a real PSP, the console freezes and turns off after a few seconds.