overdrivenpotato / rust-psp

Rust on PSP. Panic and allocation support. Access PSP system libraries.
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Add sce_utility #33

Closed sajattack closed 4 years ago

sajattack commented 4 years ago

The example appears to need some stuff from gu or ge to work.

sajattack commented 4 years ago

To be more precise, it appears to need a minimum of sce_gu_init, sce_gu_start sce_gu_draw_buffer (possibly could be replaced by sce_display_set_frame_buf) , sce_gu_finish, and sce_gu_display

sajattack commented 4 years ago

2020-06-02-183157_959x558_scrot