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overdrivenpotato
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rust-psp
Rust on PSP. Panic and allocation support. Access PSP system libraries.
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Complete ThreadManForUser
#30
overdrivenpotato
closed
4 years ago
0
Re-implement sceGu
#29
sajattack
closed
4 years ago
0
Set up CI
#28
sajattack
closed
4 years ago
0
Add sceGum
#27
sajattack
closed
4 years ago
0
Add VFPU assembler and example
#26
overdrivenpotato
closed
4 years ago
0
add sceVideoCodec
#25
sajattack
closed
4 years ago
0
Add usbstor and relevant additions to kernel
#24
sajattack
closed
4 years ago
0
Add sircs module
#23
sajattack
closed
4 years ago
0
Add nand module
#22
sajattack
closed
4 years ago
0
Add hprm
#21
sajattack
closed
4 years ago
0
Add SceUtilsForUser
#20
sajattack
closed
4 years ago
0
Add sceReg
#19
overdrivenpotato
closed
4 years ago
0
Add OpenPSID
#18
overdrivenpotato
closed
4 years ago
0
Add sceMpeg
#17
overdrivenpotato
closed
4 years ago
0
Add sceJpeg
#16
overdrivenpotato
closed
4 years ago
0
Add sceUmdUser
#15
overdrivenpotato
closed
4 years ago
0
Add sceMp3
#14
overdrivenpotato
closed
4 years ago
0
Add sceUsb and sceUsbCam
#13
overdrivenpotato
closed
4 years ago
0
Add atrac3plus
#12
overdrivenpotato
closed
4 years ago
0
Add SceIo
#11
sajattack
closed
4 years ago
0
Embedded graphics implementation for framebuffer
#10
sajattack
closed
4 years ago
0
add sceAudio
#9
sajattack
closed
4 years ago
0
SceWlan Implementation and ethernet example.
#8
IridescentRose
closed
4 years ago
4
Added PSP Power and working example.
#7
IridescentRose
closed
4 years ago
0
System Libraries Needed
#6
IridescentRose
closed
4 years ago
1
Rainbow example
#5
sajattack
closed
4 years ago
0
Fill in display module
#4
sajattack
closed
4 years ago
0
Add scectrl module
#3
sajattack
closed
4 years ago
0
break sys.rs into modules
#2
sajattack
closed
4 years ago
1
Add all of the sceGeUser functions
#1
sajattack
closed
4 years ago
2
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