Closed SnooperSwiper closed 2 years ago
Can confirm, one person sees another fuel than the other. So, for an example let's say there's two of you in a car, driver sees 20% fuel, but the passenger sees 100% fuel. Therefore, they swap seats and car will have 100% fuel.
I guess still waiting for the PR to allow the client to instantiate statebags.
Easiest fix is to send a server event if the entity has no fuel value.
Statebag is now created on the server.
One way to replicate is to have a person fuel a vehicle with a jerry can, when the person who refueled the car gets into the car they will have the new fuel level however the other person will have a different fuel level