Open Bulle93230 opened 1 year ago
I feel like this is going too far for what the inventory should do. You could create logic using events in your items.lua that do something like:
These can be done by modifying your armor and parachute scripts to update the items/inventory as needed. Because of the variability in armor and parachutes between frameworks and even individual servers, it doesn't make sense to me to include it in the inventory system.
Hi, is it possible to add a button in the inventory to remove a bulletproof and a parachute if equipped ? (or something else) And for bulletproof maybe if you took damages it durability is lower and the next time you'll equip it, it will give less armor ? :) Thank you for you work !