Open JulianGro opened 1 week ago
hm this was working at some point, I’ll take a look
so, it seems like this works if I have a single material targeting a single mesh part by index, which is what my previous tests did:
but if I simply add a second mesh part index target, it stops working:
and if I target a mesh part by material name, it similarly fails:
but the problem isn't specific to vrm materials. if I change the material entity to hifi_pbr, the same thing happens. so something is maybe wrong with the material layer conversions to script properties when a material is applied to multiple meshes or targets a material by name?
When inspecting an mtoon material with the Material Inspector, it just shows up as
hifi_pbr
.