closes #741 and #14, discussion ongoing about #740
depends on #1050
this makes bloom, haze (fog), and AO configurable in the Graphics app. like shadows, they can all be set independently in the "custom" configuration mode, although like shadows, bloom and AO only work for the deferred renderer. this also adds a checkbox for enabling procedural materials on models at the bottom of the Graphics settings, and changes it to default on.
[ ] determine if we want to add tonemapping options too
closes #741 and #14, discussion ongoing about #740
depends on #1050
this makes bloom, haze (fog), and AO configurable in the Graphics app. like shadows, they can all be set independently in the "custom" configuration mode, although like shadows, bloom and AO only work for the deferred renderer. this also adds a checkbox for enabling procedural materials on models at the bottom of the Graphics settings, and changes it to default on.
Funding
This project is funded through NGI0 Entrust, a fund established by NLnet with financial support from the European Commission's Next Generation Internet program. Learn more at the NLnet project page.