Dynamic mesh slicing (DMS) would be a fantastic addition that would allow developers to show the inner workings of items or objects. My use case as an example would be to simplify my workflow when it comes to showing the insides of rockets, missiles, vehicles, or other static objects.
A good example of what I would want out of this would be a similar effect to what the VR platform Resonite has. They have an "Object slicer" tool which you can move back and forth to show the insides of a given object without permanently modifying the mesh.
slicer.webm
Video example of what I mean: https://youtu.be/_yqTljJ0mW0
Dynamic mesh slicing (DMS) would be a fantastic addition that would allow developers to show the inner workings of items or objects. My use case as an example would be to simplify my workflow when it comes to showing the insides of rockets, missiles, vehicles, or other static objects.
A good example of what I would want out of this would be a similar effect to what the VR platform Resonite has. They have an "Object slicer" tool which you can move back and forth to show the insides of a given object without permanently modifying the mesh. slicer.webm