Open johappel opened 2 years ago
Are you using the new edit tools from the Create App, or the old Voxels.js ones?
It seems that the problem is caused by the function that adds sphere. After adding it, it should check the voxel data size and revert if it's too big. Should be possible to fix by copying code from the function that adds single voxels.
The new voxel terrains seem to be designed in such a way that they can be edited both outside and inside the visible output object.
Unfortunately, the externally designed polygons do not seem to be saved in conclusion:
after "Reload Content" the terrain is clearly redrawn. The outer areas are largely missing: