Closed SilverfishVR closed 1 week ago
Add an entity property to shape entities that selects if it should use the PBR or unlit shader path, probably a Boolean "unlit" property The create app should also have a checkbox to enable this.
Add an entity property to shape entities that selects if it should use the PBR or unlit shader path, probably a Boolean "unlit" property The create app should also have a checkbox to enable this.