MyAvatar.skeletonModelURL from Interface script is returning null even if it is from a local file
Download the community app repo on your machine
run the application "flyAvatar"
set a different avatar as your avatar for flight, and activate it.
Fly and then do "Reload Content" (...or crash the system)
Once back, then land somewhere.
Since the system recorded in the setting your avatar as you started fly...
the app try to keep the url of the non flyavatar. to deal with that later at the next startup.
But it get null and fallback to woody.
MyAvatar.skeletonModelURL from Interface script is returning null even if it is from a local file
Download the community app repo on your machine run the application "flyAvatar" set a different avatar as your avatar for flight, and activate it. Fly and then do "Reload Content" (...or crash the system) Once back, then land somewhere. Since the system recorded in the setting your avatar as you started fly... the app try to keep the url of the non flyavatar. to deal with that later at the next startup. But it get null and fallback to woody.