overviewer / Minecraft-Overviewer

Render high-resolution maps of a Minecraft world with a Leaflet powered interface
https://overviewer.org/
GNU General Public License v3.0
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how to indicate if more chunks rendered are off screen? #1782

Open pomtom44 opened 4 years ago

pomtom44 commented 4 years ago

Hi all I have a free play server (survival, no goals etc) and I have had a few players go out super far in the nether, then jump back into the overworld to make their base I have a map which i render just for my personal use to see how far players are going and see what they are up to The problem is when I render my map, i have big areas of no chunks (as expected) so its a little hard to find if there are bases further out Im not sure if im able to keep scrolling out by dragging the screen to infinite, or if there is just a base way out that way which im never going to be able to find by just mouse searching

Is there a way to indicate or find, if there is more chunks rendered off screen, either in a given direction or some script i can run which would help with this?

hope that makes sense and thanks in advance

DragonDev1906 commented 4 years ago

Hello, I think the easiest would be to just look at the save file itself. In the region directory each mca file contains a part of the world. If the file doesn't exist there is no data in these chunks. The filename contains the region coordinates (I think it was 32x32 chunks), which are shown as coordinates in overviewer, too. By listing all files in this directory you could look at these coordinates (especially the large ones). Then you can scroll in Overviewer to the region coordinate (e.g. r.5.5.mca) and look what was build there.

On linux you can list the directory using

ls <my-save>/region|cat 

If your spawn is near (0,0) you could use the following the ignore nearby regions

ls <my-save>/region|grep '[0-9][0-9]'

On Windows you could open the save folder and look at the files