Open AltyFox opened 12 years ago
Hello!
AFAIK the top-down rendermode is not possible as overviewer works right now. Overviewer renders the max-detail level and then scale down those images to obtain the next zoom level. You can't render the least detailed images and obtain the more detailed from them... well, you can, but iterating all the chunk for every zoom level and rendering each zoom level separately, and that can be even more resource expensive.
Ideas in how to make this possible are already in issues #45 and #312.
I don't see how a top-down rendermode couldn't be treated the same. The innermost zoom level done first then the following ones down-sampled versions. It'd just be non-isometric and I'm imagining one chunk per tile or perhaps 4 chunks per til. This nature should make loading to render so much faster because it won't have to load so many chunks for a single tile. And plus it would just be a new option for users to give more choice.
By top-down. I don't mean top-down from outermost in. I mean top-down as in viewing angle. Sorry for the confusion.
Ah, sorry for the misunderstanding. Then I don't know. I think that kind of map is very easy to render, but I think that it isn't easy to integrate it as a part of overviewer.
You can try c10t, I think it does exactly what you want.
c10t isn't teh greatest map in the world, and I much prefer the way Overviewer handles things. I don't exactly need it to be top-down but it would be something to consider adding into it, especially with the rewrite being worked on.
It's fair enough to say I like Overviewer, and I like the way it looks. It would be nice to see something like this implemented. ^^
Top-down would be fantastic, as would an oblique 3d projection where north is directly up, down, left, or right. I, for one, find the 45-degree rotated view extremely frustrating! :) c10t does cover that, but overviewer is better in sooooo many ways. I'd rather see it in overviewer! :)
Is there any chance this will be implemented before you switch to OIL? I'm currently running a amplified map, and the normal 45° isometric view doesn't really help us in this case.
extremely unlikely anyone is going to do that
I would also like to show interest for more map view modes, other than isometric.
Basically, the idea is that people would have the option to do a top-down render only. This would be good for lower-budget machines to do faster renders as significantly less processing / loading of chunks would have to be done per-tile