The LLVM 3.0 static analyser is finding some redundancies when compiling for
OSX Lion:
b2Distance.cpp:438
- float32 distanceSqr2 = distanceSqr1;
+ float32 distanceSqr2;
b2World.cpp:694, 700
'solved' is never read and can be removed from the loop.
b2ContactSolver.cpp:373
- vn1 = 0.0f;
b2ContactSolver.cpp:416
- vn2 = 0.0f;
Original issue reported on code.google.com by mslinkla...@gmail.com on 25 Jul 2011 at 1:17
Original issue reported on code.google.com by
mslinkla...@gmail.com
on 25 Jul 2011 at 1:17