What steps will reproduce the problem?
1. Create one cpp file that includes all Box2D (Unity build)
2. Compile, it complains that b2Draw.h and b2Timer.h don't have inclusion guard
What is the expected output? What do you see instead?
Everything should compiles fine but I saw symbols redefinition.
What version of the product are you using? On what operating system?
Box2D 2.2.1, on Windows 7 64-bit
Please provide any additional information below.
It's easy to fix, we just need to put inclusion guard on those 2 files:
b2Draw.h and b2Timer.h
Original issue reported on code.google.com by gst...@gmail.com on 25 Apr 2013 at 6:27
Original issue reported on code.google.com by
gst...@gmail.com
on 25 Apr 2013 at 6:27