Open ghost opened 8 years ago
Can someone please rewrite the client in webGL instead of Canvas 2D?
I suggest using Pixi.js. This framework support both WebGL and Canvas with the same API.
Check out https://github.com/SNSA/NEXT
It uses ES6 classes and Pixi.js for it's rendering.
Can someone please rewrite the client in webGL instead of Canvas 2D?