Open PatrickKarkafi opened 6 years ago
any solution for that question for it's happenind to me too
You can update the code below at line 600 server.js to fix the killing bug:
var otherUsers = tree.get({x:currentCell.x, y: currentCell.y, w: currentCell.radius * 2, h: currentCell.radius * 2}, check);
When a player splits, no matter how large, he is not able to eat another player.
If you center your split blobs just right over the other player (like close all of your circles in on the other player), then you are able to eat the other player.
I also want to know how to make the eating more sensitive, so less of the player has to be in the other so that he gets digested.
Is there a known fix, or does anyone know how to fix this bug?
Thanks!