Closed suppergerrie2 closed 11 months ago
Thank you for the example data! That's interesting, I'd like to understand why forge makes the status like this rather than the way vanilla seems to. Looks like it's a simple fix though. I will get around to it. :)
I'm assuming it is because mods could technically add their own status? I made a local fork to just add 4 more values but with "minecraft:" prefixed and it works fine (other than pink for some unsupported blocks but that was to be expected!)
TopShadeRenderer::render
assumes forge chunks are not fully generated because the status isminecraft:full
instead offull
as the code assumes: https://github.com/owengage/fastnbt/blob/8ad72ab3a20e50b921ec14ea2a4cedf82bf24200/fastanvil/src/render.rs#L35-L43An example region file (generated with Minecraft Forge 47.1.0) that only renders transparent: r.0.0.zip