Closed ctxqlxs closed 3 years ago
I suggest checking out examples 17 and 18 to learn how to create the material that you
want. We render a bunch of different objects with different materials there, and you can pick which configuration looks closer to what you’re after.
https://github.com/owl-project/NVISII/blob/master/examples/17.materials_visii_interactive.py
https://github.com/owl-project/NVISII/blob/master/examples/18.materials.py
in general, a plastic material can be made by creating and assigning a material component with roughness = 0, metallic = 0, and transmission = 0.
how to set plastic material? like this: