Hi, I am just wondering if there's any support to load urdf which contains the primitive shape, e.g. box, for pybullet? I found a todo here but not sure if there's any further progress? Thank you! I tried to use nv.entity.create to create the box, but seems the transform is not exactly the same as that for the mesh created by import_scene.
Hi, I am just wondering if there's any support to load urdf which contains the primitive shape, e.g. box, for pybullet? I found a todo here but not sure if there's any further progress? Thank you! I tried to use
nv.entity.create
to create the box, but seems the transform is not exactly the same as that for the mesh created byimport_scene
.