Updated the code to use libQuic for network requests
Moved the snode cache and path building into libSession (deleted associated logic)
Moved reachability detection into libSession (remove Reachability dependency)
Added logic to include logs from the Notification & Share extension within the device logs to help debugging when they are shared
Added the ability to define a unique hash for a job for deduplication
Updated CI scripts to more properly clean up simulator
Updated a number of errors to be more easily converted to strings
Updated the app versioning to be at the project level instead of target level
Updated GRDB and SQLCipher
Reworked the keyboard avoidance in ConversationVC to fix some bugs and simplify the behaviour
Tweaked the polling logic to split the user, groups and community pollers into separate queues
Tweaked the logic to restart the open group poller immediately after joining a community (to avoid an edge-case where there could be a long delay before the initial poll is made)
Tweaked the logic for checking if PNs are susceptible to failure to only dispatch to the main thread once
Moved the message request footer UI into it's own view
Moved the ThreadSettingsViewModel code into a separate function to fix a compilation issue
Removed the session id from the message snippet in the conversation list
Cleaned up some warnings
Fixed an issue where the DisappearingMessagesJob was getting run for every individual message process instead of just once after processing all messages from a poll
Fixed a bug where community invite messages have the wrong author
Fixed a bug where the title on the disappearing messages settings screen was clipping vertically
Fixed a bug where tapping on the disappearing messages setting subtitle could incorrectly appear in read-only state for admins
Fixed a log which contained notification content
Fixed a log that could be thrown incorrectly for a unique constraint failure
Fixed an annoying startup warning due to thread priorities
Fixed an issue where the message status wouldn't update to the failed state if the MessageSendJob timed-out
Fixed an issue where network issues could result in a backlog of TypingIndicator messages that failed to send (don't bother retrying them)
Fixed an issue where concurrent jobs might not retry correctly if other jobs don't complete or the retry was triggered from the wrong queue
Fixed an issue where the input view could disappear in some cases
What's Changed
Full Changelog: https://github.com/oxen-io/session-ios/compare/2.5.0...2.6.0