bash run.sh $GPU python3 src/main.py --config=qmix --env-config=sc2 with env_args.map_name=2s3z
but errors occurred when I replace qmix with coma
bash run.sh $GPU python3 src/main.py --config=coma --env-config=sc2 with env_args.map_name=2s3z
errors:
Listening on: 127.0.0.1:20214
Startup Phase 3 complete. Ready for commands.
Listening on: 127.0.0.1:22734
Startup Phase 3 complete. Ready for commands.
Requesting to join a single player game
Configuring interface options
Configure: raw interface enabled
Configure: feature layer interface disabled
Configure: score interface disabled
Configure: render interface disabled
Entering load game phase.
Launching next game.
Requesting to join a single player game
Configuring interface options
Configure: raw interface enabled
Configure: feature layer interface disabled
Configure: score interface disabled
Configure: render interface disabled
Entering load game phase.
Launching next game.
Next launch phase started: 2
Next launch phase started: 3
Requesting to join a single player game
Configuring interface options
Configure: raw interface enabled
Configure: feature layer interface disabled
Configure: score interface disabled
Configure: render interface disabled
Entering load game phase.
Launching next game.
Next launch phase started: 2
Next launch phase started: 3
Listening on: 127.0.0.1:24234
Next launch phase started: 4
Next launch phase started: 4
Next launch phase started: 5
Next launch phase started: 6
Next launch phase started: 7
Next launch phase started: 8
Next launch phase started: 5
Next launch phase started: 6
Next launch phase started: 7
Next launch phase started: 8
Requesting to join a single player game
Configuring interface options
Configure: raw interface enabled
Configure: feature layer interface disabled
Configure: score interface disabled
Configure: render interface disabled
Entering load game phase.
Launching next game.
Next launch phase started: 2
Next launch phase started: 3
Next launch phase started: 4
Next launch phase started: 5
Next launch phase started: 6
Next launch phase started: 7
Next launch phase started: 8
Next launch phase started: 2
Next launch phase started: 3
Next launch phase started: 4
Next launch phase started: 5
Next launch phase started: 6
Next launch phase started: 7
Next launch phase started: 8
[INFO 06:15:22] absl Connecting to: ws://127.0.0.1:22734/sc2api, attempt: 9, running: True
[INFO 06:15:22] absl Connecting to: ws://127.0.0.1:24234/sc2api, attempt: 9, running: True
Startup Phase 3 complete. Ready for commands.
[INFO 06:15:22] absl Connecting to: ws://127.0.0.1:22779/sc2api, attempt: 9, running: True
[INFO 06:15:22] absl Connecting to: ws://127.0.0.1:20214/sc2api, attempt: 9, running: True
Listening on: 127.0.0.1:22779
Startup Phase 3 complete. Ready for commands.
Requesting to join a single player game
Configuring interface options
Configure: raw interface enabled
Configure: feature layer interface disabled
Configure: score interface disabled
Configure: render interface disabled
Entering load game phase.
Launching next game.
Next launch phase started: 2
Next launch phase started: 3
Next launch phase started: 4
Next launch phase started: 5
Next launch phase started: 6
Next launch phase started: 7
Next launch phase started: 8
Requesting to join a single player game
Configuring interface options
Configure: raw interface enabled
Configure: feature layer interface disabled
Configure: score interface disabled
Configure: render interface disabled
Entering load game phase.
Launching next game.
Next launch phase started: 2
Next launch phase started: 3
Next launch phase started: 4
Next launch phase started: 5
Next launch phase started: 6
Next launch phase started: 7
Next launch phase started: 8
Requesting to join a single player game
Configuring interface options
Configure: raw interface enabled
Configure: feature layer interface disabled
Configure: score interface disabled
Configure: render interface disabled
Entering load game phase.
Launching next game.
Next launch phase started: 2
Next launch phase started: 3
Next launch phase started: 4
Next launch phase started: 5
Next launch phase started: 6
Next launch phase started: 7
Next launch phase started: 8
[INFO 06:15:23] absl Connecting to: ws://127.0.0.1:22779/sc2api, attempt: 10, running: True
Requesting to join a single player game
Configuring interface options
Configure: raw interface enabled
Configure: feature layer interface disabled
Configure: score interface disabled
Configure: render interface disabled
Entering load game phase.
Launching next game.
Next launch phase started: 2
Next launch phase started: 3
Next launch phase started: 4
Next launch phase started: 5
Next launch phase started: 6
Next launch phase started: 7
Next launch phase started: 8
Process Process-6:
Traceback (most recent call last):
File "/usr/local/lib/python3.5/dist-packages/pysc2/lib/protocol.py", line 66, in catch_websocket_connection_errors
yield
File "/usr/local/lib/python3.5/dist-packages/pysc2/lib/protocol.py", line 183, in _read
response_str = self._sock.recv()
File "/usr/local/lib/python3.5/dist-packages/websocket/_core.py", line 314, in recv
opcode, data = self.recv_data()
File "/usr/local/lib/python3.5/dist-packages/websocket/_core.py", line 331, in recv_data
opcode, frame = self.recv_data_frame(control_frame)
File "/usr/local/lib/python3.5/dist-packages/websocket/_core.py", line 344, in recv_data_frame
frame = self.recv_frame()
File "/usr/local/lib/python3.5/dist-packages/websocket/_core.py", line 378, in recv_frame
return self.frame_buffer.recv_frame()
File "/usr/local/lib/python3.5/dist-packages/websocket/_abnf.py", line 361, in recv_frame
self.recv_header()
File "/usr/local/lib/python3.5/dist-packages/websocket/_abnf.py", line 309, in recv_header
header = self.recv_strict(2)
File "/usr/local/lib/python3.5/dist-packages/websocket/_abnf.py", line 396, in recv_strict
bytes_ = self.recv(min(16384, shortage))
File "/usr/local/lib/python3.5/dist-packages/websocket/_core.py", line 453, in _recv
return recv(self.sock, bufsize)
File "/usr/local/lib/python3.5/dist-packages/websocket/_socket.py", line 115, in recv
"Connection is already closed.")
websocket._exceptions.WebSocketConnectionClosedException: Connection is already closed.
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "/usr/local/lib/python3.5/dist-packages/pysc2/lib/protocol.py", line 151, in send
res = self.send_req(req)
File "/usr/local/lib/python3.5/dist-packages/pysc2/lib/protocol.py", line 131, in send_req
return self.read()
File "/usr/local/lib/python3.5/dist-packages/pysc2/lib/stopwatch.py", line 212, in _stopwatch
return func(*args, **kwargs)
File "/usr/local/lib/python3.5/dist-packages/pysc2/lib/protocol.py", line 102, in read
response = self._read()
File "/usr/local/lib/python3.5/dist-packages/pysc2/lib/protocol.py", line 183, in _read
response_str = self._sock.recv()
File "/usr/lib/python3.5/contextlib.py", line 77, in __exit__
self.gen.throw(type, value, traceback)
File "/usr/local/lib/python3.5/dist-packages/pysc2/lib/protocol.py", line 68, in catch_websocket_connection_errors
raise ConnectionError("Connection already closed. SC2 probably crashed. "
pysc2.lib.protocol.ConnectionError: Connection already closed. SC2 probably crashed. Check the error log.
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "/usr/lib/python3.5/multiprocessing/process.py", line 249, in _bootstrap
self.run()
File "/usr/lib/python3.5/multiprocessing/process.py", line 93, in run
self._target(*self._args, **self._kwargs)
File "/pymarl/src/runners/parallel_runner.py", line 237, in env_worker
env.reset()
File "/usr/local/lib/python3.5/dist-packages/smac/env/starcraft2/starcraft2.py", line 347, in reset
self._launch()
File "/usr/local/lib/python3.5/dist-packages/smac/env/starcraft2/starcraft2.py", line 314, in _launch
self._controller.join_game(join)
File "/usr/local/lib/python3.5/dist-packages/pysc2/lib/remote_controller.py", line 99, in _valid_status
return func(self, *args, **kwargs)
File "/usr/local/lib/python3.5/dist-packages/pysc2/lib/remote_controller.py", line 74, in _check_error
return check_error(func(*args, **kwargs), error_enum)
File "/usr/local/lib/python3.5/dist-packages/pysc2/lib/stopwatch.py", line 212, in _stopwatch
return func(*args, **kwargs)
File "/usr/local/lib/python3.5/dist-packages/pysc2/lib/remote_controller.py", line 209, in join_game
return self._client.send(join_game=req_join_game)
File "/usr/local/lib/python3.5/dist-packages/pysc2/lib/protocol.py", line 153, in send
raise ConnectionError("Error during %s: %s" % (name, e))
pysc2.lib.protocol.ConnectionError: Error during join_game: Connection already closed. SC2 probably crashed. Check the error log.
Hi, I can successfully run qmix experiment
but errors occurred when I replace qmix with coma
errors: