Closed MrHen closed 5 years ago
Also, Wee Spellstopper has a similar mechanic but instead of stat bonuses it gives targeting immunity. So... something to think about while implementing this.
Starting on this.
How do you plan to implement this? Adjacent aura checks for every minion placement and removal?
I have a couple ideas to try out but the first attempt will be having these implement MinionPlacedInterface and check for adjacency.
I'm no longer looking at this; got totally sidetracked by Heroes of the Storm. I wouldn't expect any PRs from me in the near future, sorry.
(On the other hand, if you play HotS, I'm always looking for more friends to play with...)
Looking through the list of unimplemented cards shows two cards with adjacent auras