Open metacop opened 5 months ago
I am on Linux(ubuntu) and I carry out all the installation steps, it lists the plugin in "css_plugin list" but when I enter the server, when I restart the game with bots, the server crashes. and I can't try even one round with zombie sharp mode. This happens when the warm-up round ends and the game is restarted and the server is deleted and shut down.
(final console message, this is the last thing it shows when the server closes )
Load plugin
i use: last version Stable version 144v counter strike sharp
update: The mode works now, my solution was to compile it from Linux. dotnet build
problem: but now I'm having trouble with player resources/models.
The route that I have, the models are in " game/csgo/characters/models/camareman_ported_cs2.vmdl_c"
help me pls
help me pls
updated: fix the name the file has vmdl_c but in the file it should be without _c. Now it doesn't give me any error on the console, but I still get an error in the game, that is, the 3D model "ERROR" does not show the player
{
"Resources": [
"characters\\models\\nozb1\\2b_nier_automata_player_model\\2b_nier_player_model.vmdl"
],
where you placed the model in your game folder?
where you placed the model in your game folder?
updated:
change the model for humans, the original police model and it works for humans.
but in zombies it does not load the model/resource.
the folder/path is game\csgo\characters\models\kolka\metro_cop\metro_cop.vmdl_c
my resources
playerclasses.json
folder model
help me I have tried 3 models, could you give me one that works or one that is working for you to test?
Everything seems to be fine. For the tests I am using another PC on my local network, entering through the IP where the server PC is. Maybe downloads are not enabled? downloads for clients? Is there a way to activate that? in server.cfg or something like that?
There is no way client can downloads your custom model in cs2, since they have no fastdl. You have to make other player put your model to game folder manually.
There is no way client can downloads your custom model in cs2, since they have no fastdl. You have to make other player put your model to game folder manually.
I was reading on github, that cs2 does not allow fastdl. but it does allow a workshop for personalized maps. https://help.dathost.net/article/144-cs2-custom-and-workshop-maps
but I don't understand, I've played on zombie scape servers with custom player zombies models. and it has downloaded, do you have an idea how that was done?
I believe this is more like configuration issues than the code issue. Double check these list below
if you're calling model in workshop file, check the model path in .vpk too
I am on Linux(ubuntu) and I carry out all the installation steps, it lists the plugin in "css_plugin list" but when I enter the server, when I restart the game with bots, the server crashes. and I can't try even one round with zombie sharp mode. This happens when the warm-up round ends and the game is restarted and the server is deleted and shut down.
(final console message, this is the last thing it shows when the server closes )
Load plugin
i use: last version Stable version 144v counter strike sharp