oys0317 / opensanguo

Automatically exported from code.google.com/p/opensanguo
0 stars 1 forks source link

Build OpenSanguo on windows with VC9 #20

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
It's better to build a windows version so we can debug in Visual Studio 2008

Original issue reported on code.google.com by d.boy...@gmail.com on 28 Oct 2009 at 8:00

GoogleCodeExporter commented 8 years ago
More accurately, is to build VC9 project setting files and pack windows 
dependencies. 

No matter Windows or Linux, Wesnoth uses the same code base, but the dependent
libraries are different. Here I mean there are versions for Windows and Linux,
respectively. For instance, SDL has a different implementation in Window 
compared
with the Linux one. Need a detailed guide on how to setup the IDE and pack all 
the
header files and dependency into a zip file. 

Original comment by John.Jian.Fang@gmail.com on 29 Oct 2009 at 1:16

GoogleCodeExporter commented 8 years ago
I've successfully build the wesnoth.exe and it's ok to launch it. But either 
tutorail
or campaign throws an access violation exception. I felt the dependent libs are 
not
stable on windows, I tried to debug and found all exception is in boost source. 
I
tried to upgrade boost to 1.40 and this time exception is fewer but still 
blocks the
gaming.

Original comment by d.boy...@gmail.com on 13 Nov 2009 at 12:29