Open GoogleCodeExporter opened 8 years ago
More accurately, is to build VC9 project setting files and pack windows
dependencies.
No matter Windows or Linux, Wesnoth uses the same code base, but the dependent
libraries are different. Here I mean there are versions for Windows and Linux,
respectively. For instance, SDL has a different implementation in Window
compared
with the Linux one. Need a detailed guide on how to setup the IDE and pack all
the
header files and dependency into a zip file.
Original comment by John.Jian.Fang@gmail.com
on 29 Oct 2009 at 1:16
I've successfully build the wesnoth.exe and it's ok to launch it. But either
tutorail
or campaign throws an access violation exception. I felt the dependent libs are
not
stable on windows, I tried to debug and found all exception is in boost source.
I
tried to upgrade boost to 1.40 and this time exception is fewer but still
blocks the
gaming.
Original comment by d.boy...@gmail.com
on 13 Nov 2009 at 12:29
Original issue reported on code.google.com by
d.boy...@gmail.com
on 28 Oct 2009 at 8:00