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ozkriff
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zoc
⬡ Zone of Control is a hexagonal turn-based strategy game written in Rust. [DISCONTINUED]
https://ozkriff.itch.io/zoc
Apache License 2.0
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Update to gfx v0.17 and glutin v0.9
#274
ozkriff
closed
6 years ago
0
Fix OSX builds by updating glutin/gfx deps
#273
ozkriff
closed
6 years ago
0
Fix helicopter bobble
#272
dominikWin
closed
6 years ago
4
Added mouse scroll zoom controls
#271
dominikWin
closed
7 years ago
1
invalid filter method (253)
#270
mkmkme
closed
7 years ago
1
optional russian localization
#269
ozkriff
opened
7 years ago
2
Fix visibility of friendly wreckages
#268
ozkriff
opened
7 years ago
0
Split reinforcements popup into groups
#267
ozkriff
opened
7 years ago
0
Disable cmd window for windows release builds
#266
ozkriff
opened
7 years ago
0
Consistent labels for clickable widgets
#265
ozkriff
closed
7 years ago
1
Map loading screen
#264
mdenchev
closed
7 years ago
2
Add hover to gui + minimal start of making gui more flexible
#263
mdenchev
closed
7 years ago
1
Add hover effect for buttons
#262
mdenchev
closed
7 years ago
6
Add sleep to main thread to reduce excess load
#261
beatgammit
closed
7 years ago
1
Helicopter can't fly above momonth tank
#260
ozkriff
closed
7 years ago
0
Build and upload .apk for v0.1.0 release
#259
ozkriff
closed
7 years ago
3
Remove `UnitInfo` struct
#258
ozkriff
closed
7 years ago
0
Remove `InfoLevel` struct
#257
ozkriff
closed
7 years ago
0
Panic "called `Option::unwrap()` on a `None` value"
#256
bjorn3
closed
7 years ago
4
Merge all `*State` structs and `GameState` trait into one universal `State` struct
#255
ozkriff
closed
7 years ago
3
Corgo.toml: set concrete dep versions
#254
ozkriff
closed
7 years ago
0
Refactor CoreEvent & Command enums into bunch of structs & traits
#253
ozkriff
opened
7 years ago
3
Remove clone of 'soldier" unit type
#252
ozkriff
closed
7 years ago
1
Fix attaching/detaching cost
#251
ozkriff
opened
7 years ago
0
Simplify Core API
#250
ozkriff
closed
7 years ago
0
Core: Integration tests
#249
ozkriff
opened
7 years ago
2
android: Depth buffer problems on Letv Le 1s
#248
ozkriff
closed
7 years ago
7
Wreckages
#247
ozkriff
closed
8 years ago
3
Auto-deploy to github releases from travis and appveyor
#246
Gordon-F
closed
8 years ago
1
android: Top of screen is cut off by system panel
#245
ozkriff
opened
8 years ago
0
Added check for window sizes on resizing
#244
shmutalov
closed
8 years ago
0
Не перерендеривается вьюшка без изменения размеров окна - Archlinux + Cinnamon
#243
LooMaclin
closed
8 years ago
4
Auto-deploy to github releases from travis and appveyor
#242
ozkriff
closed
8 years ago
1
Timer ticks on every player change
#241
ozkriff
closed
8 years ago
1
Get rid of `use ::{`
#240
ozkriff
closed
7 years ago
0
assertion failed in InternalState::add_unit
#239
adrianheine
closed
7 years ago
3
Game state holds while action is running
#238
kifirkin
closed
7 years ago
1
Crashes when minimized on win7
#237
ozkriff
closed
8 years ago
4
Disable `check_assets` func on android
#236
ozkriff
closed
8 years ago
0
Add sleep() into main loop
#235
ozkriff
closed
7 years ago
1
Migrate to std::time
#234
ozkriff
closed
7 years ago
0
Partial damage for vehicles
#233
ozkriff
opened
8 years ago
3
Planes
#232
ozkriff
opened
8 years ago
0
Heli can magically spot infantry in forest/city just by flying above it
#231
ozkriff
closed
7 years ago
0
Heli bobbing amplitude depends on framerate
#230
ozkriff
closed
8 years ago
1
Helicopters, stage 2
#229
ozkriff
opened
8 years ago
0
Helicopters switch big buildings display mode
#228
Vinatorul
closed
8 years ago
1
Manpads
#227
ozkriff
opened
8 years ago
0
Anti-air guns
#226
ozkriff
opened
8 years ago
0
Time: f64 -> f32
#225
ozkriff
closed
8 years ago
0
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