ozzyonfire / UnityOptitrack

A test project to get Optitrack streaming into Unity 3D without using a .dll
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Further Instruction #1

Open codenotes opened 10 years ago

codenotes commented 10 years ago

Hi, I'm desperately in need of something of connection between Optitrack and Unity, could you be more specific and maybe offer more instruction of the cool thing you have done here? The readme file is just a bit to simple and unclear.

Thank you so much.

ozzyonfire commented 10 years ago

Sure! I'd be glad to help. What issue's are you having? Do you have Motive set up to stream and broadcast the rigidbodies?

ghost commented 9 years ago

Like him, I'm very interested in this. I don't have everything set up yet, but I would like a bit more instruction in setting up everything to save time for when we do have everything set up.

ozzyonfire commented 9 years ago

If you want a quick and dirty way to set up OptiTrack, follow a tutorial I made here: http://dundee.cs.queensu.ca/wiki/index.php/Optitrack It's a little customized to my use (around a digital tabletop) but should shed some light on some issues.