p-hy / art

Augmented Reality Telepresence for Double 3
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Floor tracking is a bit weird (tilted down?) sometimes #18

Closed p-hy closed 2 years ago

p-hy commented 2 years ago

Might be out of scope if it's just the Double screwing up, but at least a quick fix needs to be found for it.

p-hy commented 2 years ago

Could be related to the problem spawning front RealSense this morning, as this is the one which pertains to (most of) the floor tracking. It's a bit weird and the only thing I can think is related to overheating, but that probably wouldn't explain the wonky tracking of this issue.

p-hy commented 2 years ago

This didn't happen on the MSR Double (in demo video) so it might be a hardware/firmware problem.

p-hy commented 2 years ago

Believe this is just a D3 callibration issue, nothing to do with the project.