p0p0pret / annot-player

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Game text is ignored for being too long #17

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. While Im translating a visual novel
2. -
3. -

What is the expected output? What do you see instead?

What version of the product are you using? On what operating system?
Version 11/20/2013
Im using windows 7 64 bits

Please provide any additional information below.

Im having this issue "Game text is ignored for being too long (>26)" and I 
couldnt find anything or someone having the same problem. The long text is 
"skipped" and I cant understand the game. This happens with all the visual 
novels I tried

Thanks for reading

Original issue reported on code.google.com by bocchan...@gmail.com on 24 Nov 2013 at 2:10

GoogleCodeExporter commented 9 years ago
[deleted comment]
GoogleCodeExporter commented 9 years ago
i have the same problem O.o

Original comment by ronza.al...@gmail.com on 17 Apr 2014 at 7:20

GoogleCodeExporter commented 9 years ago
Same issue. "Game  text iis ignored for being too long  (<149). Help would be 
appreciated T.T

Original comment by britbrat...@gmail.com on 29 Apr 2014 at 5:55

GoogleCodeExporter commented 9 years ago
Ok I managed to sort of solve my problem. It turns out Atlas was repeating the 
character names a million times in the middle of their sentences and 
overloading it. I had to download TA helper and basically remove the names from 
the sentences. I was playing Kuro to kin no hirakanai kagi and had this 
problem, so I solved it using the instructions on crane anime's page, on the 
kuro to kin hirakanai kagi page, near the botttom. It seems to have worked, but 
I haven't opened the vn using vn reader yet, just regular ITH and atlas. Just 
thought I'd post my solution here, since I couldn't found the answer ANYWHERE 
when I was suffering.

Original comment by britbrat...@gmail.com on 2 May 2014 at 12:35