p1ut0nium-git / Rough-Mobs-Revamped

Rough Mobs Revamped for Minecraft
https://www.curseforge.com/minecraft/mc-mods/rough-mobs-revamped
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Feature Request: Change attributes of passive mobs #31

Open IchHabeHunger54 opened 4 years ago

IchHabeHunger54 commented 4 years ago

Hi,

I was testing with some 1.15 and i didn't quite like the max health of some modded entities. Now I was wondering if you could add this into the mod, as I think it would perfectly fit.

Thanks!

p1ut0nium-git commented 4 years ago

Have you tried adding a mod entity to the list with: modid:entity;attribute;etc

IchHabeHunger54 commented 4 years ago

Yes i have (specifically with "quark:frog;generic.maxHealth;0;-6")

Also, I noted that it doesn't work with some vanilla entities as well (e. g. bees or rabbits). On zombies and skeletons it works fine, though.

p1ut0nium-git commented 4 years ago

Ah. That's because it only works with Monster types, no passives. If the entity extends from the MonsterEntity class it will work. I may consider changing it though. I'll have to look int it.

IchHabeHunger54 commented 4 years ago

I'd love to be able to change every living entity's attributes, not just monster ones. (Personally because I think bees having 10 HP is way too much, as chicken only have 4). Thanks!