p1ut0nium-git / Rough-Mobs-Revamped

Rough Mobs Revamped for Minecraft
https://www.curseforge.com/minecraft/mc-mods/rough-mobs-revamped
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[BUG] Crash in unknown circumstanes when a mob spawns #73

Closed Kevadroz closed 2 years ago

Kevadroz commented 2 years ago

Versions:

Describe the bug When a mob spawns the game may crash.

To Reproduce Steps to reproduce the behavior:

  1. Install unknown combination of mods (see additional context)
  2. Set time to night (optional)
  3. Place down a repeating command block with kill @e[type=!minecraft:player] and activate it.
  4. See the game crash in no time.

Expected behavior The game does not crash.

Additional context I encountered this problem in my private modpack after installing some mods the other day, as you should be able to see the only info in the crash report is that is entity-spawning related. I tried disabling in multimc some of the mods that may have caused this (specially the ones installed recently) including scaling health (& silent lib), roadrunner, blame! and enhanced celestials… at the end disabling only your mod (blame! was also disabled in my test, but it was added later so i'm not considering it important) prevented the issue from manifesting itself in my latest debugging test, so i'm leaving this report here since this mod appears to be related.

Do you have any idea why this happens or should I keep searching for problematic mods (if anymore else)?

Crash Report Crashy, I was using Not Enough Crashes. (There's a button in the upper right corner for the raw report)

p1ut0nium-git commented 2 years ago

Thanks for the report; however according to your crash’s report, RMR doesn’t make an appearance. The only mod that is showing up is Enhanced Celestials. From my own private server experience, EH has had crash problem too.

I can’t debug problems with RMR if there are no reports of it doing anything.

That being said, please also consider this is a very early alpha of RMR.

I will investigate though.

Kevadroz commented 2 years ago

The only mod that is showing up is Enhanced Celestials

I know, and as i said i disabled that one in a test (and the issue was still there). This is why this took me a bunch of debugging test to find anything.

That being said, please also consider this is a very early alpha of RMR.

Which is why I tough this one was causing the problem.

Anyways, I probably will debug this more, i'll comment here anything that is related with this mod.