Closed mrcroc closed 10 years ago
Trying to compile this myself it now fails once more at -lxml2
for me, dammit. I tried updating the Redland libraries to the latest versions released just before christmas but I'm getting a new linker error there, so right now I'm stuck as well. :(
Noticed meanwhile that _xsltApplyStylesheetUser
is apparently defined in /usr/lib/libxslt.dylib
.
Hope there is a solution, as this currently prevents me from running unit tests inside the project. (In any case, thanks for your reliably prompt follow-up.)
In my case I had another brew install
ed version of libxml2
that interfered. brew unlink
ing it and then rebuilding everything from scratch apparently resolved the situation.
Ah yes, that was issue #7 ; thanks for the reminder!
I am using the latest code base for Redland-ObjC in an Xcode 5 project on OS X 10.9 following setup instructions in
README.md
.cross-compile.py
succeeds, i.e. it compiles raptor / rasqal / redland also for Sim: i386.If I build the project for running on a device, this succeeds. However, if try building it for running on an iOS device simulator, this fails with the following error (excerpt):
Is this a matter of the linker not picking up (the correct version of)
libxslt
from OS X? Am I supposed to do anything special here?