Open ThisAMJ opened 2 years ago
Unfortunately it's very unhelpful, in its current state the contact points are only updated every other tick because of alt ticks. Furthermore, the information is incomplete as it only contains the contact points as detected by vphysics, however some collisions are handled by player movement and are not represented in this. (Should we want to add this, it would also be much harder)
Tracking issue for this branch
I hope this gets completed before pre-release because the idea is cool asf and helpful for TASing