p3nGu1nZz / twod-js

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Support for map region within the world renderer #3

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Run Sample Demo

What is the expected output? What do you see instead?
The map that is rendered in the world should be split into sections called 
regions. These are used to specify which map tiles the server sends to the 
client to be rendered in the world. certain regions should be active and some 
are not. This is dictated by the location of the players within the world 
labels and text to provide additional information.

Original issue reported on code.google.com by rawsonkara on 18 Sep 2013 at 12:28

GoogleCodeExporter commented 8 years ago

Original comment by rawsonkara on 18 Sep 2013 at 3:23

GoogleCodeExporter commented 8 years ago

Original comment by rawsonkara on 18 Sep 2013 at 3:24