Closed Zolmy closed 2 years ago
@Zolmy set the debug option of the module and pass to me the logs on the web console of the browser. Or as alternative export the json of the actors and pass to me.
The checker is working, you have been set a Darkvision with a value of 30 on the key ATCV.darkvision
, maybe you mean to use 30 as the number of feet instead the value for the checker ? In that case you have two option:
1) Manually set the active effect change ATCV.conditionDistance
with CUSTOM
property and value 30
, and update the value fo the key ATCV.darkvision
to 1 for example.
2) [ONLY FOR DND5e] Remove the darkvision acitve effect change "Darkvision (CV)" and set the sense darkvision to 30 ft. on the standard sheet, the module should recreate the active effect the same the frist option describe.
Oh alright, I misunderstood the sense values as requiring feet. Thanks for the clarification!
Module Version: v0.6.16
Describe the bug Passive stealth not working unless extremely high value
To Reproduce Steps to reproduce the behavior:
Expected behavior Token is hidden if passive stealth is higher than passive perception
In my case I needed a passive stealth of 31 for the token to no longer be shown
Screenshots
![image](https://user-images.githubusercontent.com/101760315/179433942-d3c5bff5-7d54-4cf9-b8ad-379e36fc259d.png)