p4535992 / foundryvtt-lights-hud-ate

Derived and updated version of LightHUD derived from Torchlight, which in turn was derived from Torch.
MIT License
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[BUG][Auto assigned] Some bug to check from @MrPotatoZed#0868 #11

Closed p4535992 closed 2 years ago

p4535992 commented 2 years ago

Thanks for the reply. In re #2 I was referring to the options we get when clicking the create custom ATE effect button after clicking on the light button in the token hud. See pic below. If I don't fill in the token size info it doesn't let me create a custom effect; hence the question. in re #3 I wasn't getting an option to enable lights (or it's not working correctly; might be my setup) when I left click. When I left click with the "fast forward" option enabled it's adding an effect but that effect doesn't create light. I've looked at the video on the github but I'll do some more testing and log any issues on the github if I can't get it figured out. Immagine

in re #4 all the effects are added to my DF effects panel and make it more full than is ideal. Also I'm not able to delete them there but looking at it further I think that's just because effects panel doesn't normally show inactive effects. The pic shows what I see in my effects panel every time I hit the lightshud light button (I currently have 3 ate presets in the character's inventory).