p4lang / p4c

P4_16 reference compiler
https://p4.org/
Apache License 2.0
683 stars 446 forks source link

[RFC] Make cstring constructor from `char*` explicit and `string_view` conversion implicit #4688

Open asl opened 6 months ago

asl commented 6 months ago

Thinking more about it... What if we do the opposite?

Here is the rationale: currently it is not possible to have a string_view function argument if the function is assumed to accept both cstring and const char*. E.g. the following:

void foo(cstring);
void foo(string_view);

foo("bar")

Is ambiguous as cstring could be constructed from char* implicitly, string_view could be constructed from char* implicitly, but we cannot drop the cstring overload as cstring cannot be implicitly converted to string_view.

Certainly, there are lots of examples in codebase that do e.g.

cstring getName() const {  return "Foo"; }

that will be broken. But IMO these should be all fixed to cstring::literal call and explicit conversion to cstring should emphasize that this is not a cheap operation (involving strlen + map lookup).

_Originally posted by @asl in https://github.com/p4lang/p4c/pull/4676#discussion_r1617694806_

asl commented 6 months ago

Tagging @vlstill @fruffy @ChrisDodd for opinions

fruffy commented 6 months ago

Personally I think this is a good idea, even though it may be a lot of extra refactoring work. Making this explicit will make people think twice whether they want to use a cstring. @vlstill also introduced a _cs suffix at some point which should help here? https://github.com/p4lang/p4c/pull/4342

asl commented 6 months ago

@vlstill also introduced a _cs suffix at some point which should help here? #4342

Yes. _cs would reduce the amount of typing indeed. As far as I can see, the backends are major abusers of cstrings. ebpf is the nicest example :) This would affect downstream users certainly, though. However, https://github.com/p4lang/p4c/issues/4481#issuecomment-1985003987 clearly shows that there is lots of things here and there. cstring cache contains the whole copy of the input, for example. As all tokens are stored as cstring's.

vlstill commented 6 months ago

I like the idea of explicit constructor for cstring. I think this would be a major undertaking to do, there is a lot of places in the compiler that count on implicit casts. This would be much simpler if there was some tooling support for making changes like this automatic (it almost seems like something that clang-tidy or something similar should be able to do, but I don't know if there is any solution). That would also make it much simpler for the downstream tools.

I've not tried this one I think, but I've tried to make the construction of IR::ID explicit and that was too much for me. However, without IR::ID explicit constructor, this one does not make much sense. These implicit casts are defined in cstring and IR::ID:

So making cstring explicit is not enough, as there would still be chain of implicit casts const char * -> IR::ID -> cstring :-(.

I've also checked how the standard library does similar conversions and it seems to be similar case as you propose (with the additional problem that the implicit cast in stdlib can introduce dangling reference but cstring -> string_view can't). The std library has:

asl commented 6 months ago

@vlstill Yeah. That's lots of work. I already started changes here and there. Some observations:

Maybe something else will occur on my way :)

asl commented 5 months ago

So, I just moved a downstream backend over the changes in https://github.com/p4lang/p4c/pull/4694

It was not that painful. Important story that it uncovered lots of rusty cruft accumulated over the time:

I would say it was definitely worth the cleanup :)

asl commented 4 months ago

Some story from dowstream code. It had code like this:

void foo(cstring a, cstring b, ...);

void bar() {
  ..
  std::string s = a->toString().c_str();
  if (rare_condition)
    s += prefix;
  foo(s, s);
}

bar() is quite hot function for some reason. As std::string => cstring conversion is still implicit we ended with:

So, just changing the code to:

void foo(cstring a, cstring b, ...);

void bar() {
  ..
  cstring s = a->toString();
  if (rare_condition)
    s += prefix;
  foo(s, s);
}

yielded a noticeable speedup as no memory allocations and map lookups were performed on most probable hot path. Even on slow path we only pay single price for cstring construction.

This overhead went unnoticed due to implicit conversions...