Closed asl closed 5 days ago
@fruffy Looks like mac runner image is again broken. But why do we need pkg-config
there?
What is the benefit of this change? For me it makes sense to have all the implementations in one place. Otherwise you end up jumping between files when reading up on a class.
The main purpose of this is to ensure that simple methods are properly inlined. E.g. does not make any sense to outline one-liners like
inline bool isBuiltin() const { return name == ParserState::accept || name == ParserState::reject; }
We just pay extra function call for no reason. Defining things inline ensures compiler is able to optimize them further on.
Is there a measurable effect on performance? We should be mindful not to trade of too much usability/readability and binary size for this.
In case the compile-time impact is high, how does this change compare to enabling LTO in the build? What I remember from Tofino days, we had rather significant speedup by enabling LTO, presumably exactly because it allows inlining more functions. The advantage is that LTO can be enabled only for release builds so normal development build speeds are not affected.
On a slight tangent, there was an idea of speeding up compilation by using PCH (precompiled header in GCC/clang) for ir-generated.h
. As far as I know, it was never tried and it was not completely clear if it was doable, but maybe it is worth investigating for the compilation speed (I don't think C++ modules will "save" us in in any reasonably close future giving their current state and more importantly the tool support state and requirements for P4C build).
In case the compile-time impact is high, how does this change compare to enabling LTO in the build? What I remember from Tofino days, we had rather significant speedup by enabling LTO, presumably exactly because it allows inlining more functions. The advantage is that LTO can be enabled only for release builds so normal development build speeds are not affected.
I believe LTO contributes a lot to devirtualization and further optimization opportunities uncovered due to this.
On a slight tangent, there was an idea of speeding up compilation by using PCH (precompiled header in GCC/clang) for ir-generated.h. As far as I know, it was never tried and it was not completely clear if it was doable, but maybe it is worth investigating for the compilation speed
This is good idea, yes, that is worth trying. Modules are likely unfeasible due to circular dependencies here and there. But PCH / PTH might give a decent speedup.
So, the performance results are interesting.
Here are the build time for ir-generated.cpp:
main:
Executed in 37.11 secs fish external
usr time 36.05 secs 0.14 millis 36.05 secs
sys time 0.87 secs 3.76 millis 0.87 secs
ir-inline:
Executed in 31.97 secs fish external
usr time 30.93 secs 0.09 millis 30.93 secs
sys time 0.76 secs 4.82 millis 0.76 secs
These numbers are pretty stable, so for me it's ~38 second on average on main
and ~32 seconds on ir-inline
.
The compile time for "ordinary" C++ files looks similar to me, I'm showing individual files here, but averages from multiple runs are pretty much the same:
ir/base.cpp
:
main:
Executed in 3.01 secs fish external
usr time 3.63 secs 0.12 millis 3.63 secs
sys time 0.86 secs 2.33 millis 0.86 secs
ir-inline:
Executed in 3.09 secs fish external
usr time 3.69 secs 0.12 millis 3.69 secs
sys time 0.84 secs 2.25 millis 0.84 secs
And here is frontend/def_use.cpp
:
main:
Executed in 5.13 secs fish external
usr time 5.65 secs 0.25 millis 5.65 secs
sys time 0.91 secs 1.63 millis 0.91 secs
ir-inline:
Executed in 5.19 secs fish external
usr time 5.76 secs 0.14 millis 5.76 secs
sys time 0.93 secs 2.52 millis 0.92 secs
The overall compile time for the whole p4c is pretty noisy. I tried to replicate it several times, but overall the differences are below the noise level.
The performance of the p4c itself improved slightly. Which is even surprising for pretty flat profile dominated by memory allocation, copies and constant clones :) Sadly, I cannot run larger apps with GC off, but GC itself introduced lots of variation to catch ~1-2% difference.
Command | Mean [s] | Min [s] | Max [s] | Relative |
---|---|---|---|---|
test/gtestp4c-main --gtest_filter=P4CParserUnroll.switch_20160512 |
2.945 ± 0.032 | 2.889 | 3.211 | 1.01 ± 0.01 |
test/gtestp4c --gtest_filter=P4CParserUnroll.switch_20160512 |
2.909 ± 0.027 | 2.857 | 2.977 | 1.00 |
@fruffy Please let me know if there are any other checks that you'd want me to run
It does not really make sense to emit them in
ir-generated.cpp
as they are mostly one-liners and could be further simplified.