Closed MatheusAgL closed 4 years ago
Everything goes well, except in the vehicle and accessory loops.
// MySQL: g_MysqlRaceCheck[playerid]++; // create orm instance and register all needed variables new ORM: ormid = PlayerInfo[playerid][ORM_ID] = orm_create("player", mySQL_Server); orm_addvar_int(ormid, PlayerInfo[playerid][pID], "id"); orm_addvar_string(ormid, PlayerName[playerid], MAX_PLAYER_NAME, "nome"); orm_addvar_string(ormid, PlayerInfo[playerid][pKey], 65, "senha"); orm_addvar_int(ormid, PlayerInfo[playerid][pLevel], "level"); orm_addvar_int(ormid, PlayerInfo[playerid][pExp], "respeitos"); orm_addvar_int(ormid, PlayerInfo[playerid][pConnectTime], "horas_jogadas"); orm_addvar_int(ormid, PlayerInfo[playerid][pCash], "dinheiro"); orm_addvar_int(ormid, PlayerInfo[playerid][pConta], "dinheiro_banco"); orm_addvar_int(ormid, PlayerInfo[playerid][pOuros], "ouros"); orm_addvar_int(ormid, PlayerInfo[playerid][pCashVip], "cash"); orm_addvar_int(ormid, PlayerInfo[playerid][pKills], "assassinatos"); orm_addvar_int(ormid, PlayerInfo[playerid][pDeaths], "mortes"); orm_addvar_int(ormid, PlayerInfo[playerid][pSkin], "skin"); orm_addvar_int(ormid, PlayerInfo[playerid][pPayDay], "timer_payday"); orm_addvar_int(ormid, PlayerInfo[playerid][pPegouVIP], "vip_pegou"); new string_save[355]; new string_read[18][60]; new string[50]; for(new carro; carro < MAX_PLAYER_CARROS; carro++) { // Veiculo informações format(string, sizeof string, "veiculo_%d", carro); orm_addvar_string(ormid, string_save, sizeof (string_save), string); split(string_save, string_read, '|'); PlayerConce[playerid][carro][conce_valid] = strval(string_read[0]); PlayerConce[playerid][carro][conce_model] = strval(string_read[1]); PlayerConce[playerid][carro][conce_pos][0] = floatstr(string_read[2]); PlayerConce[playerid][carro][conce_pos][1] = floatstr(string_read[3]); PlayerConce[playerid][carro][conce_pos][2] = floatstr(string_read[4]); PlayerConce[playerid][carro][conce_pos][3] = floatstr(string_read[5]); PlayerConce[playerid][carro][conce_health] = floatstr(string_read[6]); PlayerConce[playerid][carro][conce_color][0] = strval(string_read[7]); PlayerConce[playerid][carro][conce_color][1] = strval(string_read[8]); PlayerConce[playerid][carro][conce_preco] = strval(string_read[9]); PlayerConce[playerid][carro][conce_gasolina] = strval(string_read[10]); PlayerConce[playerid][carro][conce_estacionado] = strval(string_read[11]); PlayerConce[playerid][carro][conce_seguro] = strval(string_read[12]); PlayerConce[playerid][carro][conce_alarme] = strval(string_read[13]); PlayerConce[playerid][carro][conce_date] = strval(string_read[14]); PlayerConce[playerid][carro][conce_despesas] = strval(string_read[15]); format(PlayerConce[playerid][carro][conce_placa], 25, string_read[16]); format(PlayerConce[playerid][carro][conce_textol], 75, string_read[17]); // Tunning format(string, sizeof string, "tune_%d", carro); orm_addvar_string(ormid, string_save, 258, string); split(string_save, string_read, '|'); for(new component; component != 15; component++) { PlayerConce[playerid][carro][conce_tune][component] = strval(string_read[component]); } } for(new index; index != MAX_PLAYER_ATTACHED_OBJECTS; index++) { // Acessorios Informações format(string, sizeof string, "itens_%d", index); orm_addvar_string(ormid, string_save, sizeof(string_save), string); split(string_save, string_read, '|'); format(acessorioInfo[playerid][index][acessorioNome], 75, string_read[1]); acessorioInfo[playerid][index][acessorioValid] = strval(string_read[0]); acessorioInfo[playerid][index][acessorioModelo] = strval(string_read[2]); acessorioInfo[playerid][index][acessorioBone] = strval(string_read[3]); // Coordenadas acessorioInfo[playerid][index][acessorioPos][0] = floatstr(string_read[4]); acessorioInfo[playerid][index][acessorioPos][1] = floatstr(string_read[5]); acessorioInfo[playerid][index][acessorioPos][2] = floatstr(string_read[6]); // Rotação acessorioInfo[playerid][index][acessorioRot][0] = floatstr(string_read[7]); acessorioInfo[playerid][index][acessorioRot][1] = floatstr(string_read[8]); acessorioInfo[playerid][index][acessorioRot][2] = floatstr(string_read[9]); // Tamanho acessorioInfo[playerid][index][acessorioTam][0] = floatstr(string_read[10]); acessorioInfo[playerid][index][acessorioTam][1] = floatstr(string_read[11]); acessorioInfo[playerid][index][acessorioTam][2] = floatstr(string_read[12]); } orm_setkey(ormid, "nome"); // tell the orm system to load all data, assign it to our variables and call our callback when ready orm_load(ormid, "OnPlayerLoginCheck", "dd", playerid, g_MysqlRaceCheck[playerid]);
Everything goes well, except in the vehicle and accessory loops.