Closed kashyappiyush1998 closed 3 years ago
Hi,
you should be able to load your character from the load skeleton section of the bRigNet panel. If you want to use this operator inside a python script, these lines should do
wm = context.window_manager
wm.brignet_obj_path = "PATH_TO_YOUR_OBJ"
wm.brignet_skel_path = "PATH_TO_YOUR_TEXT_FILE"
bpy.ops.object.brignet_load()
cheers, p.
I want to use blender inside my python code. I have generated a text file and I have the obj file for the mesh. What part of this code should I run to get rigged mesh as output.