pWn3d1337 / Techguns

Techguns mod for minecraft
https://minecraft.curseforge.com/projects/techguns
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[1.12.2] Monster Hole does not honour Mob Stages (Game Stages) #160

Open GeekyNinja opened 6 years ago

GeekyNinja commented 6 years ago

Hi,

I'm putting togther a mod pack using Game Stages/Mob Stages (Craft Tweaker). I'm trying to stage the techgun mobs into a specific stage, however the mod does not seem to honour the game stages, especially with Monster Holes still spawning mobs, even when my player does not have that stage.

My CraftTweaker script is as follows:

mods.MobStages.addStage("sierra", "techguns:zombiefarmer");
mods.MobStages.addStage("sierra", "techguns:zombieminer");
mods.MobStages.addStage("sierra", "techguns:zombiepigmansoldier");
mods.MobStages.addStage("sierra", "techguns:zombiesoldier");

CraftTweaker.log indicates that the mobs have been added to the stage:

[INITIALIZATION][CLIENT][INFO] Adding techguns:zombiefarmer to stage.sierra
[INITIALIZATION][CLIENT][INFO] Adding techguns:zombieminer to stage.sierra
[INITIALIZATION][CLIENT][INFO] Adding techguns:zombiepigmansoldier to stage.sierra
[INITIALIZATION][CLIENT][INFO] Adding techguns:zombiesoldier to stage.sierra

There is nothing in the game log file to indicate anything - good, bad or indifferent (so I didn't include it).

Please let me know if you need any other information.

RenanVieira88 commented 6 years ago

same here, but not only in Monster Hole, even spawn dont respect