Open LemADEC opened 7 years ago
As of Techguns.beta.1.2_alphatest3.jar, when shooting explosives, entities are always taking damages even when behind a bunker a wall. This doesn't feel 'natural'. Fixing this would add more interesting tactics to the mod.
Hm, I will look into this. Yes walls should stop damage.
As of Techguns.beta.1.2_alphatest3.jar, when shooting explosives, entities are always taking damages even when behind a bunker a wall. This doesn't feel 'natural'. Fixing this would add more interesting tactics to the mod.