pablode / gatling

Hydra-enabled GPU path tracer that supports MaterialX and MDL
GNU General Public License v3.0
289 stars 18 forks source link

Could you, please, share usd scene with Ford Mustang? #6

Closed jswark closed 2 years ago

pablode commented 2 years ago

Hi @jswark,

I'm unsure whether I'm allowed to redistribute the model since I got it from https://wirewheelsclub.com/.

So here's how I modified it: I opened it in Blender with AMD's Hydra plugin and manually assigned materials. The MaterialX project ships some example materials that can be used, for instance chrome, glass and car paint. The colors can be obtained from the example renders. Alternatively, there are some manually authored color values here: https://github.com/knightcrawler25/GLSL-PathTracer

Maybe my just open-sourced glTF->USD+MaterialX converter can help you too?

jswark commented 2 years ago

Hi, @pablode! Thank you a lot for sharing your advice with me, it is very helpful for my studying! I'll try to follow it.

pablode commented 2 years ago

You're welcome! 🙂

If you're interested in USD and MaterialX, you should also check out the ASWF slack for the latest news or for questions: https://slack.aswf.io/