pablode / guc

glTF to USD converter with MaterialX support
Apache License 2.0
107 stars 6 forks source link

Subtree instancing #4

Open pablode opened 2 years ago

pablode commented 2 years ago

Currently, meshes, cameras, lights and materials are instanced. But the glTF scenegraph is a DAG, which means that hierarchy parts can be instanced, too. Can this behaviour be replicated with USD?