Closed AldrinMathew closed 2 years ago
I apologise for cloning the addon from Gitlab. The Gitlab version was hosted as a ZIP so, contributions were not possible. I have mentioned the link to this repository in AldrinMathew/keymesh. I will mark that repository as deprecated soon. And I will be committing future contributions to this repository.
I've tried this branch and think it is a good improvement. I recommend merging it to master.
@JoelGodin Thanks. Pablo Dobarro is busy with a lot of things. As I was informed by Daniel Martinez Lara, Pablo and him will put much time into developing the addon, in March. Till then, Pablo might not be able to respond to repo updates and requests.
I believe the best thing that we can do is wait. And I will be making further improvements to the addon in my fork. And I have found a serious bug while testing the addon.
Just fixed Issue #2 and Issue #5 that reset Voxel Size, Voxel Adaptivity and Symmetry Mirror options in the Sculpt Mode settings, every time the Keyframe Mesh operator was called.
Functionality
Faster Workflows: Added shortcut
Ctrl Shift A
, to add a Keyframe to the selected Mesh.Fixes
2 Remesh Resolution reset - https://github.com/pablodp606/keymesh-addon/pull/3/commits/730b39df4f822de88433b2cb58905e8bf32f8ea6
5 Sculpt mode settings reset - https://github.com/pablodp606/keymesh-addon/pull/3/commits/730b39df4f822de88433b2cb58905e8bf32f8ea6
UI
Addon Details
Others